国际学生入学条件
A cumulative or overall GPA of 3.0 on a 4-point scale in the last two years of undergraduate education. This should be displayed on your official academic records.
Unofficial transcripts are accepted for the application process Upload your unofficial transcripts in the online application Official copies are not currently required for the application only for accepting an offer of admission however we reserve the right to change this requirement at any time.
A bachelor's degree or its equivalent from an accredited university awarded conferred prior to the quarter in which admission is sought.
Applicants with a three-year undergraduate degree must also hold a post graduate diploma Masters-Degree or a higher degree.
Internet-based TOEFL minimum acceptable scores.
89 for applicants to the Applied Mathematics Biomolecular Engineering and Bioinformatics Computational Media Computer Science and Engineering Electrical and Computer Engineering Natural Language Processing and Statistical Sciences programs.
83 for applicants to the Human Computer Interaction program
83 for all other programs.
Other TOEFL minimum acceptable scores.
Computer-based 230.
IELTS, a minimum overall score of 7 from the IELTS test is required for admission.
Paper based 570.
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IDP—雅思考试联合主办方
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雅思考试总分
7.0
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雅思考试指南
- 雅思总分:7
- 托福网考总分:89
- 托福笔试总分:570
- 其他语言考试:NA
CRICOS代码:
申请截止日期: 请与IDP顾问联系以获取详细信息。
课程简介
The Serious Games Master of Science program (SG) is a five-quarter, professionally-oriented degree program. The M.S. in Serious Games targets the development of novel games that have the potential to make high societal impacts, such as learning games, simulation, health-based games, and more. Students in this program will propose their own game ideas and work with subject matter experts to realize and test their creations. The curriculum will expose students to the design and development of games, as well as experimental work needed to establish efficacy of game ideas and test their impact. The program's curriculum is designed so that all students develop a baseline understanding of the necessary areas: game design, game technology, integrating subject matter expertise, designing and performing efficacy measures, effective teamwork, and career planning all within the context of the serious games field.
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