国际学生入学条件
Year 12 with minimum ATAR 60 or equivalent.
Work experience, and/or other formal, informal or non-formal study attempted and/or completed, OR
Design portfolio (6-10 pieces of original creative work)
IELTS (Academic) score of 6.0 minimum or equivalent, with no skills band less than 5.5.
Applicants with higher education study :
completed higher education qualification at AQF level 5 (diploma) or above, or equivalent, from an Australian University or another accredited higher education provider
OR
Successful completion of at least 1 EFTSL (equivalent full time student load, or one full year) of an AQF level 6 (Associate Degree) or above, or equivalent, from an Australian University or another accredited higher education provider
Applicants with vocational education and training (VET) study:
completed vocational education qualification at AQF level 4 (Certificate IV) or above, or equivalent, from a registered training organisation (RTO)
OR
Successful completion of at least 1 EFTSL (equivalent full time student load, or one full year) of an AQF level 5 (Diploma) or above, or equivalent, at a registered training organisation (RTO)
Minimum ATAR required for consideration: 60
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雅思考试总分
6.0
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雅思考试指南
- 雅思总分:6
- 托福网考总分:
- 托福笔试总分:
- 其他语言考试:NA
CRICOS代码: 095346K
申请截止日期: 请与IDP顾问联系以获取详细信息。
课程简介
The name of this course will soon change from Bachelor of Creative Technologies (Game Art) to Bachelor of Game Design & Development. As the result of continuous course review in order to optimise student experience and ensure employability, industry relevance, and high academic standards, the name change more accurately describes the course content and industry outcomes (artist, designer and developer) that result from it. While the learning outcomes remain the same, we've improved minor aspects of the course based on invaluable industry and student feedback as part of our continuous improvement process. The Bachelor of Game Design & Development will develop your artistic style and technical skills through a combination of traditional art practices and the use of industry standard software. You will create beautiful environments and characters and use these assets to develop immersive experiences in an industry that is bigger than music and box office industries put together. Throughout the course you will work alongside lecturers who will offer you practical industry insights and collaborate with other game artists and programmers to develop an industry-level game.
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