国际学生入学条件
A Levels – CCC (96 UCAS Tariff points)
T levels – 96 UCAS Tariff points
International Baccalaureate – 96 UCAS Tariff points from all components of the Diploma Programme. International Baccalaureate Career-related Programme will be considered on a case-by case basis
BTEC Extended Diploma – MMM
BTEC Diploma – DD
Access – 96 UCAS Tariff points from the Access course
In addition to one of the above, you should have:
GCSE English Language grade 4/C – IB grade 4 Higher level, GCSE Maths grade 4/C – IB grade 4.
If your first language is not English, you will need an IELTS of 6.0 overall, with 5.5 in each component. TOEFL – 78 overall with a minimum of 17 in Listening, and Writing, 18 in Reading and 20 in Speaking.
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IDP—雅思考试联合主办方

雅思考试总分
6.0
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雅思考试指南
- 雅思总分:6
- 托福网考总分:78
- 托福笔试总分:160
- 其他语言考试:Pearson PTE - minimum 59 in each component.
CRICOS代码: GG46
申请截止日期: 请与IDP顾问联系以获取详细信息。
课程简介
本课程涵盖从设计到生产的游戏开发过程的所有主要技术方面。它旨在为您做好软件开发事业的准备,尤其侧重于计算机游戏。该课程使您对游戏技术有深入的了解,包括编程,应用数学,计算机图形学和游戏引擎。支持您预科广泛的知识和技能,包括移动和Web应用程序开发,3D建模和动画以及人机交互。为了提高学生的就业能力,本课程提供了许多创意产业的演讲,将支持您参加声望很高的游戏竞赛和数字交易会以及工业实习和实习。本课程将使您对游戏开发的当前性质和实践有一个清晰的认识,从而为您在日益具有挑战性和收益性的领域中的工作做好准备。您将
Our Computer Games Development course combines technology and creativity in a multidisciplinary way.<br>The games industry is an expanding and challenging sector with continually evolving ideas and cutting-edge technologies. It requires practitioners to exercise more flexibility in software specifications and functionality, through adapting their approaches to design and management while keeping abreast of broad changes to technology.<br>This course covers all major technical aspects of the games development process, from design to production. It aims to prepare you for a career in software development with a particular emphasis on computer games. The course provides you with a solid understanding of game technologies, including programming, applied maths, computer graphics and game engines. You'll develop a broad range of knowledge and skills including mobile and web application development, 3D modelling and animation, and human-computer interaction. To enhance student employability, the course offers a number of talks from the creative industry and will support your participation in prestige game competitions and digital fairs, as well as industrial placements and internships.<br>The primary language you'll learn is C, but you'll also have the opportunity to engage with other languages and software, such as C#, Python (Machine Learning, Algorithms), JavaScript and Swift. For character development we use Adobe Maya, Photoshop, 3DS Max and 3D Coat. The course focuses on using Unral Engine 4 and Blueprints technology, but students will have the opportunity to engage with any of the commercial engines across the course.The course will prepare you for work in an increasingly challenging and rewarding field by giving you a clear perspective on the current nature and practice of games development. You'll be equipped with the required technical and creative skills for the new era of game developers. You'll gain a thorough knowledge of programming, computer graphics and game project management, together with an appreciation of the industrial environment. The course also includes opportunities to work on group productions, including multidisciplinary game projects that simulate a real game industry environment.<br>Professional accreditation<br>Our course is intended to fulfil the requirements of the British Computer Society (BCS), which means it complies with rigorous academic and professional standards as set out by the BCS. It also allows graduates to gain registration as a Chartered IT Professional (CITP) and partial registration as a Chartered Engineer (CEng).<br>Career development<br>On graduating, you will have a mathsgames-orientated programming degree, which is highly sought after by the computer games industry.The course was created in response to the acute shortage of game programmers and designers within the industry and is designed to meet the industry requirements outlined by industrial panels such as TIGA and Skillset.<br>There are frequent opportunities for students to gain work experience on the course, which in the past have included games testing opportunities at local studios, such as Bossa and King, summer internships at companies, such as Natural Motion, and placements in a range of software engineering and mobile companies that include:<br>Bossa Studio<br>Microsoft<br>Natural Motion<br>Sega<br>Sumo Digital<br>Job roles<br>The course prepares you for roles in a range of sectors including:Game developer, designer and tester<br>Mobile app developer<br>Multimodal Interactive Applications (VR, AR, XR)<br>QA consultant<br>Software developer (including artificial intelligence gaming, mobile, algorithms etc.)<br>Graduate employers<br>Graduates have found employment as games, graphics and network programmers in a wide variety of areas, ranging from creating console games for Microsoft Xbox, to programming the latest mobile devices.<br>
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