国际学生入学条件
Typical offer - 112 UCAS tariff points.
A levels
BBC - there are no subject specific requirements.
T levels
Merit - there are no specific subject requirements.
BTEC Extended Diploma
DMM - there are no subject specific requirements.
Applicants on Access Programmes
Meet UCAS tariff of 112. There are no specific subject requirements.
International Baccalaureate requirements
112 UCAS tariff points to include at least 80 points from 2 HL subjects. Plus HL 3 or SL 4 in Maths and English Language and Literature A or English B.
Plus minimum of
GCSE English and Mathematics at grade C or 4 (equivalents accepted).
Minimum IELTS at 6.0 or the equivalent.
TOEFL (Test of English as a Foreign Language)
This is administered by ETS (Educational Testing Service) in the USA. You will need to achieve an overall score of at least 80*, and sub-tests not less than 18 in Reading, 17 in Writing, 17 in Listening and 20 in Speaking if you require a Student Visa.
展开 IDP—雅思考试联合主办方
雅思考试总分
6.0
了解更多
雅思考试指南
- 雅思总分:6
- 托福网考总分:80
- 托福笔试总分:160
- 其他语言考试:Pearson PTE Academic (Pearson Test of English)<br>This is administered by Pearson. You will need to achieve an overall score of at least 62*, with at least 59 in each of the four sub-tests (speaking, listening, reading, writing).
CRICOS代码: I621
申请截止日期: 请与IDP顾问联系以获取详细信息。
课程简介
在本课程中,我们旨在将您培养成为一名高技能,经验丰富,专业的计算机游戏开发人员和技术设计师。将向您介绍游戏级设计和创建,游戏玩法,技术计算机动画,游戏编程和脚本编程的创意和技术方面,并辅以适当的上下文和技术理论来指导您的实践。您将学习如何产生和发展想法以及解决技术问题。在最后一年中,您将在工作室环境中进行单个项目和主要生产项目,该环境旨在复制真实世界和行业生产过程。也将有机会为外部客户开展项目。在第二年和第三年,您可以通过一系列选择来发展自己感兴趣的领域和专业知识。本课程是为那些希望学习使用最新行业标准技
Our three-year Games Design and Development degree programme has been carefully designed to meet the demands of the contemporary gaming industry.<br>With a particular emphasis on the blend between the technical and creative aspects of games design, youll be taught the core theories that underpin the discipline and use these to guide your practical work and, in turn, gain the vocational experience needed to embark on a career in this fast-growing industry.<br>Youll be taught by an industry experienced team of academics including Carlton Reeve, a consultant for commercial AR games and Peter Chapman, who runs his own digital agency. And youll benefit from talks and workshops delivered by industry experts like Michael Ogden, Iki Ikram and Ben Smith. The high level of industry knowledge and insight gained here will provide you with the knowledge base you need to emerge as a confident and competent graduate.<br><br>Youll have regular access to state-of-the-art facilities like the six camera Motion Capture Suite and technical equipment which you can use to put theory into practice and enhance your skillset. You can borrow equipment for you own personal projects too.<br><br>In your final year you will undertake a bespoke studio project, where you can collaborate with other disciplines and put theory into practice, whilst showcasing the skills youve developed throughout the course.<br><br>The department has close links with a number of prominent organisations. This includes the resident Working Academy placement agency and Game Republic (the Yorkshire games industry association), of which we are member. With access to such prestigious partners youll have plenty of opportunities to gain extracurricular experience that will enable you to emerge as a highly desired and capable graduate.
展开