国际学生入学条件
Applicants for the master of arts in Learning Technology and Experience Design are required to have a baccalaureate degree from an accredited institution of higher education, in addition, the ideal candidate should have:
A minimum cumulative grade credit average of 3.0 for the baccalaureate degree
Some experience (professional, academic, or personal) in a related field, such as psychology, learning, design, technology, or media
Basic or, preferably, intermediate skills in technology, e.g., computer-based multimedia, web or productivity tools, or video. That is, applicants should be very comfortable using computers and the Internet, but need not be programmers or media developers
However, please note that we consider applications as a whole, higher scores do not guarantee acceptance and lower scores do not guarantee rejection.
You must have the equivalent of a regionally accredited four-year US bachelor's degree before beginning your studies at NYU Steinhardt to be considered for admission.
Transcripts
Upload one official copy of transcripts from every postsecondary school you have attended or are attending. Make sure to request them in advance of the deadline.
R'sum/CV
Statement of Purpose
Letters of Recommendation
GRE Optional
Writing Sample
TOEFL IBT - 100
IELTS - 7.0
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雅思考试总分
7.0
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雅思考试指南
- 雅思总分:7
- 托福网考总分:100
- 托福笔试总分:160
- 其他语言考试:PTE Academic - 68 to 70
CRICOS代码:
申请截止日期: 请与IDP顾问联系以获取详细信息。
课程简介
您将与建立的和新兴的数字媒体一起使用,设计出基于技术的丰富多媒体学习环境,了解和评估它们在各种教育环境中的使用,并研究人们如何学习技术。基于数字媒体学习设计(DMDL)工作室的课程得到了出色的实习计划的补充,该计划在教育技术和媒体的所有领域均设有托管站点。
Design and evaluate learning technologies and experiences, drawing from learner-centered design approaches and contemporary theories of learning. Our experiential, project-based curriculum can be customized with specializations and complemented by an internship program, with placement opportunities across varied contexts and job roles. Coursework, internships, and your thesis project, along with personalized guidance by our faculty, will prepare you to: Learn and employ industry-standard design approaches to ideate, prototype, and iterate on your ideas, including learner-centered and user experience design, participatory design and co-design, as well as design thinking and systems thinking. Understand and apply contemporary theories and principles to create and evaluate evidence-based learning technologies and experiences. Gain specialized knowledge by pursuing an optional area of focus in User Experience Design, Transformative Learning Design, Learning Analytics and Data Science and Games for Learning, contributing to faculty members' research labs, and participating in various professional development experiences in and beyond our program. Assume roles in design, research, consultancy, and project management in settings including schools, museums, workplaces, research institutions, and ed tech and media companies.
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