国际学生入学条件
Applicants must have a minimum cumulative GPA of 3.00 (scale is 4.00 = A) in the last 60 hours of their first bachelor's degree program, or applicants must have a minimum cumulative GPA of 3.00 (scale is 4.00 = A) in an applicable master's degree program.
All applicants must submit:
graduate admission application and application fee
official transcripts
GRE scores
three letters of recommendation
a statement of purpose summarizing career objectives and the reasons for pursuing doctoral education
an indication of proposed area of concentration (design, history, theory and criticism, digital culture in design, or health care and healing environments)
an indication of a potential mentor
a sample of sole-authored written work in English or any other evidence relevant to admission to the program (i.e., master's degree thesis, research paper or published articles)
proof of English proficiency
An applicant whose native language is not English must provide proof of English proficiency regardless of current residency. A TOEFL score of at least 100 iBT or 600 PBT or an overall IELTS band score of 7.50, with no individual band below 7.00, is required of all applicants whose native language is not English
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IDP—雅思考试联合主办方

雅思考试总分
7.5
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雅思考试指南
- 雅思总分:7.5
- 托福网考总分:100
- 托福笔试总分:600
- 其他语言考试:NA
CRICOS代码:
申请截止日期: 请与IDP顾问联系以获取详细信息。
课程简介
The PhD program in design, environment and the arts with a concentration in digital culture in design focuses on the role of computational systems in enhancing creativity and the quality of human design. Graduates of the program should be thinkers as well as doers, they should learn to question the existing paradigms that govern the digital world as they impact design and the arts, they should be able to analyze systematically how digital tools affect the way designers and artists think, conceptualize, create and evaluate their designs and artwork, and, as a result, they should be able to come to a unique synthesis, leading the way in these fields.<br><br>This concentration program primarily explores the impact of digital culture on how built environments, products and visual communications are designed and analyzed by design professionals and are utilized by their intended audience. Students should be able to systematically question existing paradigms and ontologies of digital tools, evaluate the new paradigms that emerge as a result of digital culture, and propose new frameworks for design disciplines. Issues such as user interface design for new products, computer simulation of performance of buildings and products, effects of digital tools on architectural form giving, digital design processes, better incorporation of human factors into design tools, usability and interaction design are some examples of faculty expertise and areas of focus.
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