国际学生入学条件
Student must earn a diploma from an accredited high school (or must have completed the Indiana High School Equivalency Diploma) to be eligible for admission consideration. Students who are homeschooled or attend an alternative school should submit credentials that demonstrate equivalent levels of achievement and ability.To complete your application for admission, we require an official high school transcript and a full senior year schedule. International English Language Testing System (IELTS) - 6.5, TOEFL (internet-based test) - 79, TOEFL (paper-based test) - 550, TOEFL iBT Special Home Edition - 79.
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雅思考试总分
6.5
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雅思考试指南
- 雅思总分:6.5
- 托福网考总分:79
- 托福笔试总分:550
- 其他语言考试:Duolingo English Test (DET) - 105
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申请截止日期: 请与IDP顾问联系以获取详细信息。
课程简介
音频工程和声音制作,芭蕾舞,音乐及外部领域的理学学士学位。所有音乐学士学位课程要求至少120个学时,不包括I400和主要合奏。由于特定的要求,某些学位的总学时可能会更高。印第安纳大学雅各布斯音乐学院的使命是为音乐专业和非音乐专业的表演,作曲,研究和教师培训提供杰出的指导和出色的机会。这些机会旨在在印第安纳大学的框架内满足以下目的:为学生做好在高等教育,大学预科教育环境,专业音乐界,音乐学院,音乐学院的表演,作曲家,学者,教师,教堂音乐家和音乐管理员的职业准备。为音乐专业和非音乐专业的学生提供机会,使其在音
The Jacobs School of Music Audio Engineering and Sound Production program will prepare you for a variety of technical and creative careers in the entertainment industry. Our multidisciplinary approach is designed to provide you with the knowledge and experience to be successful in this dynamic and rapidly evolving field. Whatever your interests, the world-class resources of the Jacobs School combined with the outstanding academic programs at Indiana University will allow you to pursue a course of study tailored specifically to your educational goals. Youll get hundreds of hours of hands-on experience working in our state-of-the-art studios and world-class performance venues and will have extensive opportunities for audio engineering and production, music creation, and performance. In addition to working on the numerous and varied performances of the school, our ongoing collaborations with IU colleagues such as the Media School and the Department of Theatre, Drama, and Contemporary Dance provide technical and creative opportunities in sound for visual media, game audio, theatrical sound design, and live sound.
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