国际学生入学条件
Meeting the typical entry requirements for an undergraduate degree course does not guarantee an offer of a place.
We take account of several factors in your application, including:
your grades
grade predictions
reference
personal statement
relevant experience, where appropriate
IELTS (Academic) Or IELTS for UKVI (Academic) Or IELTS Online (Academic) - 6.0, with no component below 5.5
Pearson Test of English Academic (‘PTE Academic') Or PTE Academic UKVI Or PTE Academic Online - 61, with no less than 59 in any section
Cambridge English B2 First, C1 Advanced or C2 Proficiency tests - 170 points overall, with no component below 160 points
TOEFL iBT (from test centre or home edition)– Designated Institution Code, for applicants who want their scores sent directly to us - 0240 - Overall score: 79
With no individual test score below:
Listening: 17
Reading: 18
Speaking: 20
Writing : 17
International Baccalaureate Standard Level - Grade 5
International Baccalaureate Higher Level - Grade 4
If you have met all of the entry requirements for your course when you applied, we can make you an unconditional offer. You can skip to the next step.
If you are waiting for the results of further exams or language tests, we may decide to make you a conditional offer. If your offer is conditional, you must email evidence of meeting your offer conditions to our admissions team. Please refer to your offer letter for contact details.
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雅思考试总分
6.0
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雅思考试指南
- 雅思总分:6
- 托福网考总分:79
- 托福笔试总分:160
- 其他语言考试:Pearson Test of English Academic (‘PTE Academic') Or PTE Academic UKVI Or PTE Academic Online - 61, with no less than 59 in any section
CRICOS代码: WGD1
申请截止日期: 请与IDP顾问联系以获取详细信息。
课程简介
该学位为您提供专业的游戏编程和设计技能,以及传统的计算机科学技能。您将学习各种级别的游戏软件,从游戏引擎组件的低级编程到高级开发工具(例如Unity或Unreal Engine)。本课程旨在为您成为游戏程序员的职业做好准备,并且您将从一开始就设计和编程计算机游戏。典型的研究领域包括游戏逻辑和体系结构,以及使用3D编程语言(例如Open GL)制作游戏对象和环境。该课程是与Codemasters和HandsOn联合设计的,以确保内容与计算机游戏行业直接相关。我们是BUGS(企业和大学游戏联合组织)网络的一部
Games design offers a route into a form of entertainment that's not only one of the world's most popular but is also constantly evolving, innovating and redefining its own boundaries. In short, the games industry is an exciting place to be and our BSc (Hons) Games Design course could be your first step towards becoming an industry-ready game designer.<br><br>Throughout the course, youll find an activity-led approach focused on the practical processes of making games. So, with our support youll build up a strong portfolio of games and game-like artefacts. As you progress, youll have the chance to pursue the specialist areas of the discipline that interest you most, and with cutting-edge assessments like our Game a Week, youll also build up your abilities as a games designer. Then, in your final year, youll not only work solo on your own game, but also work on a large-scale game through a series of smaller projects within a simulated game studio. <br>The School of Digital Arts (SODA) offers the perfect setting for that kind of collaboration. That's because our innovative curriculum paves the way for the same cross-disciplinary teamwork youll find in the professional digital sector by working with students in sound design, animation and media production as well as students from our Department of Computing and Mathematics. The result is an environment that fosters creativity and helps you build a varied, well-rounded skillset. And, because SODA is purpose built with industry-standard facilities, youll leave us equipped with industry-standard technical skills too. <br>As a Games Design student, youll find Manchester offers both the perfect backdrop for your studies and an ideal launching pad for your professional ambitions. It's not only home to a rich heritage of games publishing, but today has the largest media and creative sector outside London. On our doorstep, youll find a globally recognised web and UX sector, as well as renowned CG, visual effects and VR/AR agencies andat MediaCityUK in Salford,the BBC's digital and games teams. All in all, it provides a range of opportunities for a graduate ready to make a statement in the world of games development.
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