国际学生入学条件
To be considered for admission to Washington State University as a freshman, a student needs to complete at least 12 years of school, culminating in an appropriate secondary certificate or external examination. (We may consider the first year or two of university in some countries to be secondary level.)
Schooling should include preparation in humanities, mathematics, basic sciences, and social sciences.
WSU requires a minimum grade point average of 2.70 (on a 4.00 scale) for admission as an international freshman.
TOEFL
79
IELTS
6.5
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IDP—雅思考试联合主办方

雅思考试总分
6.5
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雅思考试指南
- 雅思总分:6.5
- 托福网考总分:79
- 托福笔试总分:160
- 其他语言考试:Duolingo English Test- 105
CRICOS代码:
申请截止日期: 请与IDP顾问联系以获取详细信息。
课程简介
In the Digital Media area at WSU students learn and embrace a wide variety of art and design mediums including 2D/3D animation, 3D printing and digital fabrication, interactive media, print based design, digital drawing and painting, digital video/film, VR/AR, digital media installation and performance, web projects, experimental sound, kinetic sculpture and physical computing. Students are provided with the framework and artistic context to create art and design work in these fields. The digital program area is set up for students to engage in creative, innovative art and design practices. The program is flexible in its ability to be interdisciplinary and encourages individual artistic development and art making that also involves collaboration, research and combined media. Students are encouraged develop their unique and diverse approaches to using digital media, highlighting issues of representation, experimental methods, emerging technologies and the way technology impacts the way we understand, navigate, and produce social space as well as explorations that fall outside the boundaries of traditional modes of production. In this regard, students are encouraged to bridge traditional and digital processes and explore media in conjunction with the computer, for example, Drawing, Painting, Printmaking, Photography, Sculpture and Ceramics (for print-based, installation and immersive – space-based explorations). In studio courses, theoretical and contextual explorations are woven into technical discourse.
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